Starsector transfer all items. 4 torchships and dealy armaments 0. Starsector transfer all items

 
4 torchships and dealy armaments 0Starsector transfer all items Drag and drop the folder from the “saves” folder in the starsector folder

All the ships you leave at a storage port or a ghost station will still be there so its not too much of a loss (still a loss though) So here's the thing. Alternatively, you can hold Ctrl and click, which will first purchase the exact amount of. when i started playing Starsector again with the . Then add the item, for example, Alpha Cores. 2. 3. 1. this means when you press alt you will be able to store/sell everything by just passing the mouse over the item. ButterLander2222 • Lobster merchant extraordinaire • 2 yr. Shielded Holds for all 1. Native hidden options: Mass Transfer with Alt keys; Holding down Alt key and. ago. With this you don't waste any resources. Credits and distribution permission. 8. 4480 Posts 61 Topics Last post by JEENAH in Re: Spiral Arms II - Fre. one that allows custom searches through editing a CSV file. An unofficial developer's console for Starsector. General Support. However, for all the items suggested, there is not one that boosts Harvested Organs, which could be handy if Nomios is ever destroyed. crew training - 15% more CR, just keep your actual combat ship numbers in check so the boost doesn't dip too much. Manually, the speed of the ships you pursue with are paramount, but from the limited experience I have it seems that in autoresolve slower ships can successfully pursue faster ships to some extent. Special Items are particularly notable for their unusual uses. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Skills that affect the piloted ship may be upgraded to Elite once unlocked, providing additional benefit at the cost of a story point. ship file and a ship_data. You'll know a blueprint has been added to their fleets. Re: Mod Troubleshooting Guide (Read BEFORE posting!) Cathedral-Hubship no longer spawning both in Bounty and Market in the campaign, i'm already check it with console command and deactivating mod and start a new game but still the ship refuse to spawn, i'm firmly believe this doesn't happen before the last update. If you have patrols that won’t move, go to the sensor relay and introduce false readings. Can only be installed within 10 light years of the "coronal tap. The transfer all items mod is an option too. Shift+clicking a stack of items sells/transfers it. What is Starsector? Starsector is a single-player sandbox style space role-playing game with strategic elements. These are meant for broader use within the. Being able to transfer items by holding ctrl+mouse and dragging over items to instantly transfer the stack, instead of having to ctrl+click on each individual stack of items. On the market or storage screen: - Push the button (Upwards Arrow): Transfers all items from. Linux. 6. So, in short, if you can afford it, X4 is the game I would recommend if you are looking for a huge sandbox for building and trading that you can also just fly around in. Go to \Starsector\starsector-core\data\config\settings. I would personally split colony A into two colonies, a volcanic world with ultrarichs and military base, and a barren world for the refining and fuel. This way, if you buy weapons and find out they are not to your liking, you can undo everything with a full refund. Legio, UAF, Sierra, PAGSM, and others. If you’re lazy and don’t care about the file. You can Shift + Click LMB to buy one unit. Guide att Reddit Starsector is a game for lovers of the Sci-Fi genre. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. How to use: 1. Its an amazing system regardless, you can make it work even if you re. Then speak to a planet administrator of one of the factions of the alliance. Modded Question/Bug. Download (0. Just finally started my first colony. Unique Features: - A soft power corporate faction, with a line of advanced mixed tech ships. When you connect power and an external display and leave the laptop open, everything works fine. You can set forced autosaves to happen. On the market or storage. you can open it with ms excel. You take the role of a space captain seeking fortune and glory however you choose. All vanilla installable items will increase pather interest, and - as there's a limit on how many colonies the pathers have active cells on - this can decoy attention away from your own colonies. Current features. Having played only a couple hours, it's a much less tactical approach and much more focused on mechanical skill, which for me is quite tiring. Download and install this mod. If you're not planning to go for colonies selling them can be aight, but if you're colonizing at all you're basically throwing away millions for a few hundred k. System requirements: OS: Windows, Mac (OS X 10. With the command addspecial ship_bp valkyrie. Premium Explore Gaming. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Here are some possibilities: Salvaging derelict domain probes or facilities. v0. I'm playing an . This advice looks quite useful for smuggling quests and satellites. 96a] Console Commands v2023. I've found that this works better than manually pursuing them, but I'm not sure that it's the case. It was 4-6 turns of ground combat. This will make the ruin refresh when techmining reaches a certain threshold and you can get infinite special items from them. You can Shift + Click LMB to buy one unit. Lots of ways to make money and colonies as a means to make money is not required. Then position them on all the different industries. 8. Make sure this mod is enabled 3. Hypershunt tap. Step 3. Open it is, as this is an important file to handle the global settings of the game. 9 update the safe transfer mod is defunct. You can hold + Hold Down LMB to get a slider and select how much of a given good you want to buy or sell. Modders: This is not a blanket feature. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. How to use: 1. This is advice from an older gamer (36). 4X game features in Starsector. Starsector > Suggestions > Hold and drag item transfer. ago. I usually fire support ground defenses and take that first as it allows you to not take losses in space. With our comprehensive installation and usage guide, you'll be able to install and use [0. Maybe giving ships and officers to patrol fleet could be translated to some form of temporary or persistent bonus for patrol fleets. 1, all under-construction shield generators would be instantly completed; as a side-effect, this mod is no longer compatible with Starsector 0. Control-clicking cargo to sell/store/eject it will initially only transfer enough to put you at maximum capacity, if you're above it. Pick a commission with the faction that lays claim on those planets. when i started playing Starsector again with the . Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. The whole point of autonomous colonies is that they're part of your faction but don't count towards your colony cap. %50 upkeep reduction allows you to ignore hazard rating. Valheim. Skysoft945 • 2 yr. Related to this (when your game is working -smile), you can transfer command between ships in combat, which. Do be warned that that mod can be addicting - got into an accidental battle you dont want to fight? quick activate dev-mode and leave. 4. Maybe dragging the cursor vertically could even transfer all the items in the horizontal row in that the drag was started. Just a little heads up to mention some general naughtiness somewhat related to the last post above. 96a-RC10, May 20, 2023. 51K subscribers in the starsector community. Where earth is destroy by a blue alien and a ship escape with all earth seed,animal dna , knowledge and has the capability to build a planet. Retreat when the ship is below a certain hull integrity level. Find a USB stick that is big enough to fit the entire install folder. Go into Starsector, and your mods folder should be there. 2 stellar Networks 2. 1a RC6 - Slightly buffed TIM's minefield upgrade, also made it less likely to mine yourself - Cabal cannot take ships that can't be scuttled (such as Ziggurat) or those that have unremovable captains (such as integrated AI cores) - Cabal cannot take mission items (such as Janus Device) Version 1. I AM looking for an option that allows to slide your cursor and transfer loot. 95a] Transfer… Copied the folder to /mods copied transfer_all_items_settings. 6. Last one with Nexerelin and a couple faction mod and such. e. ) Find the planet that you want to edit. While the commands themselves aren't case sensitive, arguments are. Supplies are consumed by various different activies throughout the game. captains and officers), and 3,020 names for stellar objects (i. this means when you press alt you will be able to store/sell everything by just passing the mouse over the item. Updated to be compatible with Starsector 0. 9. You never have to use any of them, and you can literally run circles around enemy fleets regardless of which abilities they use or what ships they're. Players can participate in trade to earn credits, and making a profit from trade will generate experience as well. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and from 5 to 7 for officers. 6. This is because production is logarithmic, i. Re: [0. Installed in population. Planet Search. Terraforming and Station Construction: 2 quests. Download and install this mod. officers could be "installed" in the patrol hq or orbital station similar to AI cores and items. Just a small thing to make transferring tons of different weapon types easier. Open up "campaign. you put the archived file directly into the mods folder. - Updated for Starsector 0. Factions will wage war against each other and try to conquer their enemies Diplomacy events see faction relationships changing over time; Join a faction to gain useful support and represent them in war and peace, or start your own; Alliances offer mutual assistance in times of war; Employers. Go to the config file, likely similar to C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\data\config\settings. 5 (mirror)View source code and progressSupports Version CheckerThis mod requires LazyLib to function!Trying to calculate direction using vanilla's. With sufficient marines and a decent enough fleet, the colony items like Pristine Nanoforges in the core worlds become opportunities. Many small ships can fit medium energy weapons. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. 3. 7MB ; 659-- Nexerelin. Kris_xK • 24 days ago. It just tweaks some stuff. You can also add a synchotroncore to your inv with additem synchotron. json checked /saves/common… All the ships are very well made and they even have their own station. Credits and distribution permission. This will help make your fleet self-sustaining, which means you can keep exploring for longer. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. • 9 days ago. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission. I. Uploaded: 23 Feb 2019 . This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. So if you agree, here is what you do: you go to your Starsector folder, in data you find the settings file, and from there you can set the amount that ships can be sold for in % and how much less you are going to het for each D-mod on a hull. Buying fuel and supplies and all that kind of normal stuff should basically only be done on the black market. 3 per unit of fuel and 100*1. i understand this is a unfinished game and that having save compatibility is highly unlikely to begin with. Having friends switch from ast and perform actions, then switch to another class, doesn't seem. ago. Its similar to those Conquest missions. Baldur's Gate 3 in a 3rd Person view, with Controller. So don't worry about it being a little suboptimal. However, most items have certain requirements in order to be used, which the top categories represent. Mods that cause major changes like nex no not likely. All the ships you leave at a storage port or a ghost station will still be there so its not too much of a loss (still a loss though) So here's the thing. The actual size of the ships you have counts towards this (ie. The other way to do it is with TASC and craft the special items you need. It only transfers items between the fleet and the market or storage. Once in the game, you can summon the console with control+backspace and enter your commands. Yeah, well, fuel is cheap and my colonies profitable. If you want to DIY access to this mod it is pretty easy. Akin to a Cryosleeper or a Coronal Hypershunt, it is located in a fixed location somewhere in the system. First, make sure you properly modified the file setting the allocated memory for the game. Ship Catalogue / Variant Editor (SCVE) v1. Making money in this game is very possible, but not effortless. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. There are two methods to do this. You find yourself having your ass wooped by an underestimated bounty, you are now down to 1 ship and are slowed to a crawl because of your over crowded crew quarters. json and change the setting "altMouseMoveToMassTransfer" to true. Removed extra skill point scaling. Items you can give yourself via the console command mod. It used to be called Starfarer. Can we get a stash tab to transfer items Out of Solo. Titan AE. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. The second (and one I would recommend) way would be to use the console-command mod to just add whatever blueprints, items, cash, ships, whatever you want to the newly started game. 95. The games combat is fun but I think during the late game things basically become big ship make things go boom otherwise you go boom. install directory (C: drive, etc. -Was just testing things out and didn’t want to save -Have way too many mods installed, takes over half a minute to save -Doesn’t save often enough -Saves too often, interrupts game flow. Find a USB stick that is big enough to fit the entire install folder. Alternate download links (please try the above first): Windows Mac Linux. Also if a planet or station is raided is it possible for my storage to be looted?Long Summary. /starsector. I cores you have into salvaged Remnant ships you own. You might have a random ship selected as your command ship (the single ship you directly control in combat). I. If the original save was in version 0. DouglasteR. If you are referring to Penelope's Star, Duzahk or Tia-Tax'et as "bad", well, they are supposed to. Trade is a means of exchanging goods between planets and stations, with intermediary participants sometimes (but not always) collecting a profit from the process. You can find most mods on the forum. Just press the up arrow and it sends everything into storage/sells it. Phase 3. While there's no "deposit all" button 'ere, Just 2 ways you can transfer bulk load of items fast. Weird Behavior In Clamshell Mode. I AM looking for an option that allows to slide your cursor and transfer loot. 0. In general, I favor the Supplies & Fuel-mechanic. . Then, as long as the spaceport in intact, you can talk to the planet administrator and transfer it to the mission-giving faction to claim the bounty. 95a] Remnant Command Transfer. You don't actually need that much. Iirc its max size refinery + story point upgrade + special item (no atmosphere requirement in vanilla) + Alpha core +. New beginnings, if you get fleet wiped it starts you with a fleet that scales off of your previous fleet. 2 (2021/03/27) Mod, the choice for serious players seeking advanced features and customization options. Happens. Salvage fleets don't need a huge escort (but definitely need some). Yes, though the samsara and karma both have a fairly tight OP budget for what they are, and so large weapons come at a severe trade off compared to medium and heavy mounts on capital ships. ago. 8. 95 Update and I just installed the new one, can I transfer my saves between updates without having to start all over again? Previous build lacked new ships, the. Check how much fuel and supplies you need for the journey, calculate the costs (Usually 25*1. csv notepad++. The laboratory also increase the production of 3 random commodities on your planet)Sooner or later the you absolutely will have to command all capital or large ships. Nothing too game-breaking in there. Not exactly a perfect world, but it seemed fine enough. 50K subscribers in the starsector community. 95. Re: [0. Go to starsector r/starsector. Open starsector-coredatahullmodshull_mods. Before launching the raid, if you did not enter undetected, there will be a warning message about a heavy. Mods are great and all, but they usually increase the difficulty of the game, and may or may not cause issues depending on what you decide to download. 3. Like other Omega ships, the Tesseract carries the unique Omega weapons, which can be salvaged once it is defeated. The technocracy's ships are focused on long-range combat and support drones, as well as a small number of powerful fighters, but they have narrow. I remember early-game I found some, which I sold, but. Interdiction pulses can be avoided easily enough even without the change, so yes, it's a very slight cheat. a small guide to Editing items in savegames. Planet Umbra Has an interesting quest for the pirates. My textures are all imported directly from the game files all i changed was the uv layout Reply. Adding items is easy, just do the same as for editing supplies. Im getting close to the point where i believe i should be looking to set up a colony and im a little uncertain/apprehensive of what im doing, and I cant find a guide which explains a lot of the process experienced players know leading up to colonising, all the videos seem to skip over the whole process of evaluating why a planet/system is great, okay or bad, and the. Then add the item, for example, Alpha Cores. Features. Fixed a bug where, on mod install in Starsector 0. Guide att Reddit is a game for lovers of the Sci-Fi genre. Only two cryosleepers can be found per sector. BloodMisery •. Nice to know !After you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. Thanks, you helped me figure out the setmarketowner command. 96a] Console Commands v2023. also oftentimes mod updates break saves and i have to start a new run. [Starsector Mods][0. 0 = Renamed the tags for all files from sv_ to stardust_ (this will break saves!) Art pass on all of the Frigates Some minor balance tweaks v02. SPOILER. Increases the number of industries that can be installed on the planet by 1. Alliances offer mutual assistance in times of war. You can also go into the starsector mod folder for whichever faction you want, find the ship list Excel spreadsheet located in there, and find the ship ID (should be listed under column B. 7. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. ago. You can Ctrl + Click LMB to buy up to or sell down to your cargo capacity. [close] Then go back to "GraphicsLib", and paste the file. Guidelines to Modding. Make sure no enemy fleets see you when you enter the target. Talking about it in detail is 100% spoilers, and while I do believe there’s an interesting blog series to write about the overall strategy of narrative design in Starsector during a long development cycle, properly contextualizing it… well,. Also consider Better Tech-Mining (By Yunru). Less stuff in your fleet means less fuel spent (marginal expense), and more importantly, less supplies spent (the real expense). 14. 95a. Starsector has no "right" or "wrong" playstyle, only your own style. Factions will wage war against each other and try to conquer their enemies. Business, Economics, and Finance. Their ships don't fit my playstyle, can't seem to make them work. A lot of it will depend on what you are willing to take and the circumstances. It gives more usability for these items and options for those who don't play the colony game. After grabbing all that and delivering it, it now wants 100 relic components which I am having a hard time finding where to look for them. mkv's) and it doesn't display the subtitles. The person who sends you there says that you can repair them for free in the station. 1 Substance Abuse 1. Starsector! Join thousands of players in a massive online community. Meeting him will create a submarket at his location that sells items such as AI cores, Colony items and even Blueprints. Shift click and hold, drag left and right. 95 version and wanted to transfer my old saves, i extracted the old version but can’t locate where the save files are comments sorted by Best Top New Controversial Q&A Add a Comment Using jellyfish 10. Just a list of all the bar missions (and my ratings) you can find. j Superweapons Arsenal 2. Nothing you keep in your personal storage, whether it is the rented storage at a colony or an abandoned station, will ever be remove by anything besides yourself. Happens with both Fullscreen turned on and off (Windows 10, disabled other mods, 1920x1080) while on the management menu of one of your colony. If I sell to Chalcedon I pick up cheap transplutonics to sell somewhere else, if I sell to Umbra I buy cheap crew and marines. Maybe someone else might know how to change the save game location so you can do this automatically. Download (0. Put it in the new computer. Only happens when searching for words or phrases in a subreddit. An in-progress blog post is available at dev blog post. Experiment to find out what works for you. 14, for Starsector 0. 9. Honestly I was expecting more from Star Valor. 5b (released 2020-08-28) Common RadarDownload version 2. You can set forced autosaves to happen. json file. ) Find the planet that you want to edit. default to transfer_all_items_settings. 4 Tahlan Shipworls 0. Yes. cheating. The Domain-era Cryosleeper is a large derelict vessel found in some star systems; the vessel cannot be moved. Just wanted to share this horrid thing with someone. 4X game features in Starsector. For instance, I currently have 439,704 items and 670 ships in storage at my home colony, and just noticed I have 2,042 items at a different colony I should probably go get since I don't even remember putting them there. Removed extra crew bonus. The more commonly balance tweaked information is in the ship_data. Counters the effect of "cold", "very cold", "poor light", and "dark". It used to be called Starfarer. The item symbols are what each industry produces. One feature is in both categories – “pick one of two skills at every tier”. Apparently they're working on it, but for now there's no change. If you want op, unbalanced and bloody fun, tahlan adds a faction with some ships that lots of people absolutely despise. e. 3)*NumberOfUnits-CostFuel*1. json . Vanilla adjacent stuff: Quality captains skill rework. ago. 2 (2021/03/27) [Starsector Mods][0. This mod does not allow a captain to assume command of a remnant ship if the AI core is integrated into the ship. Apparently they're working on it, but for now there's no change. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Transfer All Items - Hotkey to transfer all items into/out of storage when docked. First of all you should try to pick your fights, if you see multiple remnant fleets chasing you, the best way to respond is by running away and fighting each fleet individually. For larger mining fleets add a support ship like a castle so that as CR is lost it is replenished efficiently. Starsector has no "right" or "wrong" playstyle, only your own style. Making the game auto save is easy in theory, but. json. 05 with ease and take your gaming experience to the next level. With this mod, you can invest story points to stop the depletion of tech mining over time. Here's a little how-to. Mod Details This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. Hegemony or ScyNation always seem to knock them out within a few cycles, and their resurgence attempts are hilarious and seem to attempt to overthrow silly shit like Oasis or Chico. Then you can just hold alt and move your. r/starsector • Why cant Colony Items be produced anymore (Lore-wise). Using Ai cores for industries in 0. It used to be called Starfarer. these blueprints will be added as "learned". The most valuable of them all, you could practically buy a flotilla of Auroran warships and still have enough credits for other supplementary needs. With over 800 million mods downloaded every month and over 11 million active monthly. Hopefully this helps someone. In-game description Tech-Mining is an industry. Conversly, if an enemy is dealing with rebellion, sell those items on that colony's black market to help the rebels win, which will turn the world into independent controlRe: Mod Index (Categorized) Each mod comes in a zip or rar archive file. e. Royal Executive Access Keycard. This skill supports.