48856 Posts 3448 Topics Last post by LngA7Gw in Re: [0. on Today at 04:26:09 PM Modding Resources. 2. What happened to quick-item swapping with alt? I’m not sure whether this was a feature or a part of a mod I had installed, but I could hold alt and move any item I passed the cursor over. They are sold on nearly every market, and most-all activies will reward or consume supplies. Open the planets tab. Trade is a means of exchanging goods between planets and stations, with intermediary participants sometimes (but not always) collecting a profit from the process. Not to mention the huge signature radius without MS/IEA. For a full list of supported commands enter 'help' in the console. i understand this is a unfinished game and that having save compatibility is highly unlikely to begin with. 0 Ship/weapon Pack 1. 95a] Transfer All Items v1. If that's not the ID you can check via mod> data> ship/ hull> shipdata. Planets in same system share their fleets, so having several colonies in the same system helps with this layer. The ability is increased by 10% for every salvage gantry in your fleet and also gets a 10% bump. 95a. 95. 14865315874. Then speak to a planet administrator of one of the factions of the alliance. Kris_xK • 24 days ago. ago. 50K subscribers in the starsector community. System requirements: OS: Windows, Mac (OS X 10. But I do agree that waystations fuck. However, most items have certain requirements in order to be used, which the top categories represent. Copied the folder to /mods copied transfer_all_items_settings. Baldur's Gate 3 in a 3rd Person view, with Controller. best of the best - an extra 5% via the 3rd s-mod. Instead, the mod simply warns you when you haven't saved in a while. The Domain-era Cryosleeper is a large derelict vessel found in some star systems; the vessel cannot be moved. I don't. Once done, go to the target. You can set forced autosaves to happen. The Auto retreat command hullmod will force the ship to retreat when below a certain hull integrity level. • 2 yr. e the one with all the skill trees. Starsector has no "right" or "wrong" playstyle, only your own style. Download and install this mod. ago. BloodMisery •. 1 = Swapped out the carrier decks as requested v0. On the market or storage screen: - Push the button (Upwards Arrow): Transfers all items from the selected Fleet tab to the market or storage. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. Field more bonuses at your own discretion. [Starsector Mods][0. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Basically as title says, do I completely disable my commander when I take over? I have no combat skills on my person since I am mainly a colony…There are 2 layers of colony defense: fleets and planetary defense. I personally would right click on the mods folder, make a shortcut, and put the shortcut on your desktop or somewhere easy to find. $55 per month. 2 stellar Networks 2. Additionally, useless items like fuel, supplies, metals, and other tradable goods are removed from the loot pool and replaced with much more. The actual size of the ships you have counts towards this (ie. Colonies are player-owned settlements on planets within the sector. Instructions unclear, Paragon blueprints to the black market it is. just add it after the rest of your items, now however! you need to change 2 things in these here lines befor saving or youll just get errors making your save useless! the line <CIStack z="119592" needs to. mkv's) and it doesn't display the subtitles. Depending on the type of mods yes and no. json Overview. Akin to a Cryosleeper or a Coronal Hypershunt, it is located in a fixed location somewhere in the system. Just a little heads up to mention some general naughtiness somewhat related to the last post above. So it really depends on the type of mod and most mod authors will list. Combat ships have very little room for fuel and supplies, so make sure your fleet has some freighters. I would recommend you to use the slightly better tech mining mod. With our comprehensive installation and usage guide, you'll be able to install and use [0. Reply. There is a mod called "Remnant Command Transfer" that lets you install a human pilot seat into automated Remnant ships you have in your fleet. An example - a mod that changes ships animations and adds some new visual effects. Re: Seeds and such. Elevate your Starsector gameplay with the [0. 95 Update and I just installed the new one, can I transfer my saves between updates without having to start all over again? Previous build lacked new ships, the. Only happens when searching for words or phrases in a subreddit. It's almost always cheaper to buy supplies/fuel from your own colony than to buy it legally from the average planet you'll run into, simply because there are no tariffs to worry about. install directory (C: drive, etc. 1. How to use: 1. 1. csv while the less commonly edited information is in the . 0 Mod, the choice for serious players seeking advanced features and customization options. Even if you built other things at the base that also needed supplies, like a waystation, it's. There should be a penalty/event for ejecting crew. ButterLander2222 • Lobster merchant extraordinaire • 2 yr. Lots of ways to make money and colonies as a means to make money is not required. Low hazard rating = lower upkeep + faster growth. just add it after the rest of your items, now however! you need to change 2 things in these here lines befor saving or youll just get errors making your save useless! the line <CIStack z="119592" needs to. Using Ai cores for industries in 0. It also includes endgame methods for transforming asteroid fields. Put it in the mods folder and make sure it's tagged in Starsector's launcher. How to use: 1. 2. rare_package_bp in the tags array links directly to blueprint packages defined under that id in the special_items. It'd annoy to many players. 8. Much better to just hunt for AI cores to sell if you're short on cash. Im getting close to the point where i believe i should be looking to set up a colony and im a little uncertain/apprehensive of what im doing, and I cant find a guide which explains a lot of the process experienced players know leading up to colonising, all the videos seem to skip over the whole process of evaluating why a planet/system is great, okay or bad, and the. If transplutonics demand is not met, removes the extra slot, which decreases colony stability if the slot was in use unless you remove the extra industry. json . 5. Kyeltziv Technocracy is probably the most 'light' out of these, adding one faction and not much else, but what it adds is solid. Probably either salvage skill or two salvage rigs and -20 surveying cost will be net stable. Open starsector-coredatahullmodshull_mods. 1. No need to go explore in the fringes of the sector, surveying barren worlds, checking black hole and neutron star systems for (in-game) months and cycles. On the market or storage screen: – Push the button (Upwards Arrow): Transfers all items from the selected Fleet tab to the market or storage. mkv file with Japanese audio (I tried it with a few different anime . 95. It was made to add more of a strategic sense to the system-map. Have I gone too far? (I got curious when I saw the Infernal Machine get upgrades, so I started the game with as many mods that can upgrade ships and this monstrosity cost me around 15 million credits 2 Alpha A. Support is important: Every fleet needs a fuel ship, even small ones. An in-progress blog post is available at dev blog post. Note that this is at -100 reputation at which point you have built a reputation for being pirate hunter. Starsector's commands are very similar to how MechWarrior 2's standing orders worked (though MW2 didn't have limited command points). I have a bunch of seeds like that but they're all vanilla. Step 3. Transfer All Items is a mod for quickly transfer multiple items between your fleet and the market or storage. If I sell to Chalcedon I pick up cheap transplutonics to sell somewhere else, if I sell to Umbra I buy cheap crew and marines. Alternatively, you can hold Ctrl and click, which will first purchase the exact amount of. Go to your starsector config file (starsector-core > data > config > settings. Only one good way to find out. What is Starsector? Starsector is a single-player sandbox style space role-playing game with strategic elements. You have to extract the contained folder into your starfarer/mods/ folder, and then select the mod you need via the game launch menu. STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. Native hidden options: Mass Transfer with Alt keys; Holding down Alt key and. Hey all, been playing for a few years and just found some settings that have really improved my playing experience in the settings file. The other simple and modular way is to download the Console Commands mod, go to the planet you wish to install the item on and use the “AddCondition” command to edit the planet. Transfer All ItemsDownload version 1. So a full credit is at least $40, but very likely more. i understand this is a unfinished game and that having save compatibility is highly unlikely to begin with. Join a faction to gain useful support and represent them in war and peace, or start your own. With the command addspecial ship_bp valkyrie. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. GreenGhost95 • 1 yr. There's also almost always a stripe of free space between the core worlds and the outer rim. 8 demand is the most you're going to get for a player colony, as a High Command for a level 6 colony requires 8 supplies and ship hulls. Iirc its max size refinery + story point upgrade + special item (no atmosphere requirement in vanilla) + Alpha core +. These are max speed, acceleration, deceleration, max turn rate and turn acceleration Accelerate (W) uses the acceleration value to ramp up to the max speed value Accelerate backwards (S) uses the deceleration value to ramp up to the max speed value. You can conquer another faction's planet and give control to said faction to revive them, alongside giving them one of your own colonies. ago. 2 (2021/03/27) [Starsector Mods][0. Fixed a bug where the shield generator would apply its penalty to colony growth even when disrupted, under construction, or toggled back to vanilla. Afaik, it should be somewhere on your character lvl-up screen. Transfer the save files via USB, or even better, a shared cloud storage location. Question about transferring items quickly. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. Being able to transfer items by holding ctrl+mouse and dragging over items to instantly transfer the stack, instead of having to ctrl+click on each individual stack of items. Two out of 5 planets in the system have decivilized subpopulations, so its. Just finally started my first colony. Make sure you have the same mods and same versions in both devices. Titan AE. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. If you want to enable autosaving, edit lw_autosave_settings. Domain Era Survey Mothership - An end gamevariant of the survey probe - survey ship - survey mothership exploratin line - Gives survey data (maybe something else. 2 = Added two new weapons, the dual proton gun and heavy proton gun. 2 (2021/03/27) Search. Raid them. Go to starsector r/starsector. My current save has. You can Shift + Click LMB to buy one unit. Put it in the old computer. a small guide to Editing items in savegames. The prices are also stable because supply and demand is not important. ago. Salvaging as a career involves going to uninhabited systems and searching for abandoned stations and Domain-era probes. OP's best case would be entering Starsector with 25,000 credits, and that's being generous. also oftentimes mod updates break saves and i have to start a new run. Native hidden options: Mass Transfer with Alt keys; Holding down Alt key and hover the cursor over the items will transfer the whole stack of items between your fleet and base. If you're good on money then you won't be having supply issues. Download and install this mod 2. Put it in the mods folder and make sure it's tagged in Starsector's launcher. xml" using Notepad++. Mods that add new weapons and the likes yes. r/starsector • Follow-up of the Work-In-Progress UAF cosplay, This the last photos made on Sunday in duo with my friend wearing a different LED helmet, the lighting was slightly different but the results still great nonetheless. Planetary defenses are separate, and can be increased by colony size, buildings and one new installable item. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. People who enjoy sandbox games and do not want to have their hand held through a game. Choose your faction (or establish your own) and dominate the Sector! 9. Reply [deleted]. %50 upkeep reduction allows you to ignore hazard rating. one that allows custom searches through editing a CSV file. ButterLander2222 • Lobster merchant extraordinaire • 2 yr. I recommend that all AI Cores be fully integrated, so that inferior human captains cannot assume direct control of Remnant ships. ago. csv file under the tags column. search and find in the document. 13. ) Find the planet that you want to edit. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and from 5 to 7 for officers. ago. You will get 2-3 times more than you sold to them in the first place. 43. The latter option may be the long death of forced labor, but a death sentence all the same. 000 per month, though an early colony (size 3 market, they grow slowly) can rake in. 51K subscribers in the starsector community. How to use: 1. Scherzokinn • 1 yr. Main Features. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. I've found Starsector recently, I'm a couple playthrough in. Hi! I developed a web app that Starsector players can use to experiment with different colony builds and find good planets to colonize. If you're smart, make a backup of this folder before editing. Pressing Up, makes the menu goes a bit hayware. Just buy it. How to use: 1. 05 with ease and take your gaming experience to the next level. I usually fire support ground defenses and take that first as it allows you to not take losses in space. The full version, when it is finished. Starsector! Join thousands of players in a massive online community. Business, Economics, and Finance. You can rectify this by just spawning one via console commands. Copy the files over. Selling banged up ships you find floating away from NPC fights is currently not profitable as D mod ships are massively low price, less than the value of the supplies needed to acquire them. But to answer your question, Tri-trachyon has the best ships generally but is indeed outnumbered. Then you can just hold alt and move your mouse over items to automatically move them. though I find less uses for this. 95a] Transfer All Items v1. 14. 95 version and wanted to transfer my old saves, i extracted the old version but can’t locate where the save files are comments sorted by Best Top New Controversial Q&A Add a Comment Using jellyfish 10. Faster Command point regeneration is the cherry on top for this skill as long as you don't transfer mid fight to an officerless ship. captains and officers), and 3,020 names for stellar objects (i. The transfer all items mod is an option too. There are two methods to do this. 7. ticktockbent • 1 yr. 95a] Transfer All Items v1. Increases the number of industries that can be installed on the planet by 1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Don’t be scared of it, you get barely any punishment for using it. Hold Shift, and then hold LMB over the item. Do the main menu Tutorials. 2 (2021/03/27) Hiya. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files. Xuthus can spawn organics (even though it's cold Toxic type which normally can't) and Ithaca can have Poor Farmland like all the other Desert planets. Open up "campaign. ago. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. In a mad dash to escape you eject thousands of crew into the cold vacuum of space to save your sorry skin. Cruisers also don’t benefit quite as much from ITU, which generally pairs well with large weapons. I always end up allying with Kadur after I bring them back from the dead. This also includes the ability to install multiple mods at once. this means when you press alt you will be able to store/sell everything by just passing the mouse over the item. 9. 0 (May 6, 2017) Updated to support Starsector 0. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. A lot of ship mods are also bundled with faction mods. Starsector has a variety of playstyles that suit different people in different ways and Starsector's skill tree affects those styles greatly. one that allows custom searches through editing a CSV file. Happens. Then I found out that no capital ship can withstand 20. Modded Question/Bug. Their ships don't fit my playstyle, can't seem to make them work. First wipe out any orbital station. You'll have a small UI element open that you can drag to purchase varying amounts of the product. 4. Demonstration: Spoiler: click to expand Compatibility: It should work with any other mod and does not require a new game. Anyone know. It happens to me too, and it's Indeed super annoying. 563 votes, 11 comments. 2D RPG/Trade/Fleet Combat Game. However, starsector and star valor differ on equipment and crew. The Armament Support System consumes AI. Starsector is an open-world single-player space-combat, roleplaying, exploration and economic game. BPs have to be sold on the black market regardless, even if you sell them on the open market to a pirate base. In my last vanilla game I basically finished it all in a day, beat the 2 doritos fight, beat the ziggurat, didn't even have time to colonize more than 1 system before I felt like I was done with infinite money, a massive arsenal of ships of all kinds and rarities, didn't even have the time to look for crappy colony items because it would be. Its similar to those Conquest missions. With expanded cargo holds hull mod and the bulk transport skill you can so much illegal stuff in their shielded cargo bays and even if you get searched they never find it. Compatibility improvements I intend to make once other mods update for 0. Manually, the speed of the ships you pursue with are paramount, but from the limited experience I have it seems that in autoresolve slower ships can successfully pursue faster ships to some extent. 2 (2021/03/27) Mod, the choice for serious players seeking advanced features and customization options. - Allow the Remnant Station to support artillery stations from Industrial Evolution. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. This skill supports. It's recommended to field at least ~45% worth of salvage bonuses to increase the amount of Fuel and Supplies you salvage while exploring. Rasip • 4 yr. 95. 85%. Find a USB stick that is big enough to fit the entire install folder. Search. A . Intro mission starts once the Player is Level 5. However, for all the items suggested, there is not one that boosts Harvested Organs, which could be handy if Nomios is ever destroyed. Shift click and hold, drag left and right. Starsector version 0. Have literally next to zero experience with colonies. So each month you get the full 100% of whatever is found instead of the ruins decreasing in value over time. It sorts by new fine when not searching. You can’t make trading very profitable paying tariffs, black market is the way. After grabbing all that and delivering it, it now wants 100 relic components which I am having a hard time finding where to look for them. json. By default, they occupy an ideal star system located near the Core Worlds, with the best planetary conditions and industries for maximum commodity production and defenses. Only two cryosleepers can be found per sector. h - Campaign content expansion. You can Shift + Click LMB to buy one unit. 9a. - Updated for Starsector 0. e. That's it. Greetings, Human. What extent is that, and is there some strategy. The more commonly balance tweaked information is in the ship_data. 3-CostSupplies*1. One feature is in both categories – “pick one of two skills at every tier”. Find another station that produces the goods, sell the raided goods on open market to oversupply the colony. Go to starsector r/starsector. While there's no "deposit all" button 'ere, Just 2 ways you can transfer bulk load of items fast. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Reder Low Tech ships are slow and are happier to drop shields or vent in the middle of combat. Ships: Pegasus: Back to 4 large missile slots, weee! Hull no longer has the exceptional property of letting missile hardpoint weapons rotate. Adds a large amount of exploration content and encounters, adds consumable items, new campaign layer defences, adds special functionality to select core world planets, comes with more than 20 new buildings for your colonies (all with unique effects), unlocks the ability to create detachments from your fleet on the fly and much, much more. Up to preference, I like it more than the current skill system. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. json Open that sucker in a text editor like NotepadTransfer all items, saves you a lot of effort storing weapons n such. Continue Reading [Starsector Mods][0. 91, or had, say, Nexerelin, and your laptop is version 0. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!In general, some of the "expansion" mods are great. A player controlled Paragon with a Radiant escort will tear through 90% of what the game has with ease. r/BaldursGate3. You can hold + Hold Down LMB to get a slider and select how much of a given good you want to buy or sell. A: Astral, Onslaught, Player controlled Conquest All three are awesome strike ships with huge alpha strike potential at any time. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. It's a utility mod and can be added or removed. Happens with both Fullscreen turned on and off (Windows 10, disabled other mods, 1920x1080) while on the management menu of one of your colony. A mod that is 'not supported' by another mod usually means that both mods can be active at the same time and the features of the mods would apply only to their respective mods. No no no, Crew is D Tier because. I don't remember if Atlas can get enough points to install both ADF and efficiency overhaul, probably has to use militarized subsystems instead. Skills that affect the piloted ship may be upgraded to Elite once unlocked, providing additional benefit at the cost of a story point. Left trackpad is a radial menu that lets you quickly select 1-9 for ship abilities and dialogue options. Vanilla adjacent stuff: Quality captains skill rework. Say you got a pirate buffalo giving you 600 cargo. 7. You can use the command console mod to modify a planet to have those specific conditions. e. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. Transponder Off - Turns off fleet transponder on when transitioning to hyperspace, keeps Sustained Burn on during Active Sensor Burst, adds options for auto-scavenging at debris and auto-surveying when close to a planet, plus more vanilla settings tweaks. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. Upgrade both spaceports to Megaport for growth bonuses for 300,000 each. Fixed a bug where, on mod install in Starsector 0. Download and install this mod 2. default to transfer_all_items_settings. Executor:Ok so I will just tell about all the industries, their requirements, special items etc. Diplomacy events see faction relationships changing over time. I also have a page on my intel screen that lists all my storage spots in the game and how much stuff I have there. You can then use the “RemoveCondition” command to remove the condition after. You can do this via console commands by typing in "list special", this will give you a list of all special items, most which will be blueprint packages. crew training - 15% more CR, just keep your actual combat ship numbers in check so the boost doesn't dip too much. Locations of stars in the core aren't random, they are always in the same place. ago. Buy heavy armaments, heavy machinery in Kapetan Starworks and sell them to Chalcedon or Umbra. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. Credits and distribution permission. This has made very close to a million space bucks in one loop. I'm not sure if you can transfer the planet through purchasing governorship - my instinct is no because it'll still technically be under that faction so you. While the commands themselves aren't case sensitive, arguments are. Haven't used it but mod desc says it's better tech mining so you would probably get more industry items. Yes I should've been more specific, thanks. 717. minno SPOILER A full list of items that can be installed in colonies Orbital fusion lamp: Installed in population. Additionally, the proportion of illegal to legal goods plays a role. 8. 95a] Transfer All Items v1. Frigates are relatively weak as they need to be supported by the bigger UAF ships. you can edit your save file and add blueprints. If you bring a smaller fleet, its not just easier on the logistics side, its also easier to run away from enemies. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. Intended as a reliable. 0 starship legends 2. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign. The amount of deployment points you get is based on how many officers you have and how many objectives you have captured. Maybe giving ships and officers to patrol fleet could be translated to some form of temporary or persistent bonus for patrol fleets. Colonies were added in version 0. Greetings, Human. Simple in theory, but there’s enough people out there that you’d run into every possible scenario. Continue Reading [Starsector Mods][0. - Unlock S-Mod removal service for your ships after some quests. Click on it. Images. you can open it with ms excel. 2 (2021/03/27) [Starsector Mods][0. UAF strength is strikecraft, missiles and then ballistics. "altMouseMoveToMassTransfer" - when set to true, holding the ALT key and swiping over items will auto. All the ships you leave at a storage port or a ghost station will still be there so its not too much of a loss (still a loss though) So here's the thing. Main Features. The technocracy's ships are focused on long-range combat and support drones, as well as a small number of powerful fighters, but they have narrow. j Superweapons Arsenal 2. Like other Omega ships, the Tesseract carries the unique Omega weapons, which can be salvaged once it is defeated. Here's the mod index page a lot of amazing mods. This means that you can have ships with up to 6 s-mods. Hotfix: 0. xml" using Notepad++. Make sure this mod is enabled 3. How i can get the seed on a existing save? I had a very good start in this save and i want to get the seed back and make a new run. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. Build a heavy industry, add on a pristine nanoforge. Download (0. The laboratory restores them to an empty one, which can be send to the hull deconstructor again. Factions like Vic really add nice ships with their unique style.